by White Rabbit Games | Jan 27, 2026 | Magic: the Gathering, TCGs
Magic is everywhere. More players than ever. More products than ever. More formats, more creators, more decks, more discourse, more content flooding every corner of the internet. And yet somehow, sitting at a table, scrolling a feed, or walking into a game store, it...
by White Rabbit Games | Jan 26, 2026 | Magic: the Gathering, TCGs
Friday Night Magic didn’t die because Commander got popular. It died because people got older, schedules got messier, wallets got tighter, and the social contract of Magic changed in a way FNM never adapted to. Commander just happened to be waiting there with snacks,...
by White Rabbit Games | Jan 23, 2026 | Board Game Reviews
Codenames is one of those games that looks almost aggressively simple. A grid of words. Some cards. A little wooden stand. No minis. No board. No theme that screams epic adventure. And yet, it has quietly become one of the most-played, most-recommended modern party...
by White Rabbit Games | Jan 22, 2026 | Board Game Reviews
Small World is one of those board games that feels immediately recognizable and quietly strange at the same time. You look at the map. You see regions. You see armies spreading outward. Your brain says, “Oh, this is kind of like Risk.” Then you play two turns and...
by White Rabbit Games | Jan 21, 2026 | Magic: the Gathering, TCGs
Two Very Different Ways To Be A Magic Player There are people who play Magic. And there are people who follow Magic. Most of the time, those groups overlap. Sometimes heavily. Sometimes barely at all. And the longer the game has been around, the more that gap has...