by White Rabbit Games | Jan 28, 2026 | Magic: the Gathering, TCGs
There was a time when spoilers were appetizers. A little tease. A handful of cards. Something to get people excited before the real thing happened at tables, stores, and kitchen counters. Now? Spoiler season is the thing. The main attraction. The content engine. The...
by White Rabbit Games | Jan 27, 2026 | Magic: the Gathering, TCGs
Magic is everywhere. More players than ever. More products than ever. More formats, more creators, more decks, more discourse, more content flooding every corner of the internet. And yet somehow, sitting at a table, scrolling a feed, or walking into a game store, it...
by White Rabbit Games | Jan 26, 2026 | Magic: the Gathering, TCGs
Friday Night Magic didn’t die because Commander got popular. It died because people got older, schedules got messier, wallets got tighter, and the social contract of Magic changed in a way FNM never adapted to. Commander just happened to be waiting there with snacks,...
by White Rabbit Games | Jan 21, 2026 | Magic: the Gathering, TCGs
Two Very Different Ways To Be A Magic Player There are people who play Magic. And there are people who follow Magic. Most of the time, those groups overlap. Sometimes heavily. Sometimes barely at all. And the longer the game has been around, the more that gap has...
by White Rabbit Games | Jan 20, 2026 | Magic: the Gathering, TCGs
Acererak the Archlich is one of those commanders that looks cute, then quietly ruins tables if people do not respect what is happening. This deck leans hard into what mono-black does best: converting life into cards, cards into mana, and mana into inevitability....
by White Rabbit Games | Jan 19, 2026 | Magic: the Gathering, TCGs
Magic Players Do Not Leave With A Dramatic Exit Most Magic players do not quit the game the way people quit a bad job or an overpriced gym membership. There is no big speech. No binder fire. No clean break. They just… drift. One less Friday Night Magic. A Commander...