You can sit down at a Commander table with three complete strangers and, within about two turns, know exactly what...
Follow the White Rabbit
You can sit down at a Commander table with three complete strangers and, within about two turns, know exactly what...
You can usually feel it before you can explain it. You upgrade a deck. Add a few stronger cards. Clean up the mana...
Some Commander decks feel amazing for about three weeks. You build them, sleeve them, goldfish them twice, maybe win a...
There’s a very specific tone you start to notice once you’ve read enough board game reviews about murder mystery...
Commander players talk about resilience a lot. A resilient deck survives board wipes. It rebuilds after removal. It...
Commander players love strong cards. Of course we do. A card draws half your deck, doubles your mana, wipes the board,...
Commander players have a powerful imagination. You can see it in decklists, in table conversations, and especially in...